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Jumping Jet Properties

The properties used to modify a Jumping Jet object are located to the right of the screen when your jumping jet is selected. These properties can either be adjusted right before adding the jumping jet to your landscape or after it has been added. Below is a description of each available property in the order that they appear in the software.

Options

Description

Angle

The Angle property determines the tilt of the jumping jet in degrees. To change the jumping jet angle, move the Angle slider or enter a value in the text field.

Elevation

The Elevation property determines the distance of the jumping jet from the ground. To change the elevation, move the Elevation slider or type a value in the text field.

Flow rate

The Flow Rate property determines how fast the water will be emitted from the jumping jet nozzle, which has an effect on how far the water travels. To change the flow rate, move the Flow Rate slider or enter a value in the text field from 25 to 100.

Start delay

The Start delay determines the amount of time, in seconds, that the jumping jet will wait before emitting water for the first time. To change the start delay, move the Start delay slider or enter a value in the text field.

On time

The On time determines the amount of time, in seconds, that the jumping jet will emit water before turning off again. To change the amount of time the water will flow, move the On time slider or enter a value in the text field.

Off time

The Off time determines the amount of time, in seconds, that the jumping jet will wait before emitting water again. To change the amount of time the jet will wait, move the Off time slider or enter a value in the text field.

Travel time

The Travel time property displays the amount of time it takes for the first part of the water spray to hit its target.

Color

The Color property determines the tint of the jumping jet water. To change the water color, click the small color swatch that displays the current color.

See also:

Adding a Jumping Jet
Selecting Objects
Setting Object Properties
Editing Objects