Professional Landscape Design Software
Realtime Landscaping Architect Landscape Design Software

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Light Properties

The properties used to modify a landscape light are located to the right of the screen when your light is selected. Only some of these properties can be adjusted right before adding the light to your landscape, but all of the properties can be adjusted after it has been added. Below is a description of each available property in the order that they appear in the software.

Options

Description

Model

The Model property determines the type of landscape light. To change the light model, click the picture that shows the current light.

Material options

The appearance of the landscape light can be modified by clicking the small button that appears to the right of the light image.

Elevation

The Elevation property determines the distance of the landscape light from the ground. To change the elevation, move the Elevation slider or type a value in the text field.

Range

The Range property determines the distance that the landscape light will shine, effectively controlling the strength of the light. To change the light’s influence, move the Range slider or type a value in the text field.

Beam angle

The Beam angle property determines the width of the landscape light’s influence. To adjust the light’s influence, move the Beam angle slider or type a value in the text field.

Color

The Color property determines the illumination color and brightness. For example, a blue color would cause the light to cast blue light during a walkthrough. To change the light’s color or adjust its brightness, click the small color swatch that displays light’s current color.

Show area of influence

The Show area of influence property determines whether or not a helper is added while in the Plan or Perspective views. This helper is used to view the landscape light’s range and angle of influence. To enable or disable the lighting helper, click the Show area of influence checkbox.

Use ray tracing for accurate shadows

The Use ray tracing for accurate shadows property determines the accuracy and quality of shadows that are created by the selected landscape light in an evening walkthrough. Ray tracing provides higher quality, but causes walkthroughs to generate slower. To toggle ray tracing, click the Use ray tracing for accurate shadows checkbox.

 

Advanced

Description

Width

The Width property determines the size of the landscape light from left to right. To adjust the light’s width, move the Width slider or type a value in the text field.

Depth

The Depth property determines the length of the landscape light from front to back. To adjust the light’s length, move the Depth slider or type a value in the text field.

Height

The Height property determines how tall the landscape light is. To adjust the light’s height, move the Height slider or type a value in the text field.

Rotate about X

The Rotate about X property determines the angle of the landscape light about its X axis. If your view is facing north, this will rotate the light forward or backward. To rotate the light, move the Rotate about X slider or type a value in the text field.

Rotate about Y

The Rotate about Y property determines the angle of the landscape light about its Y axis. If your view is facing north, this will rotate the light left or right as if it was sitting upon a pottery wheel. To rotate the light, move the Rotate about Y slider or type a value in the text field.

Rotate about Z

The Rotate about Z property determines the angle of the landscape light about its Z axis. If your view is facing north, this will rotate the light left or right as if it was sitting upon the face of a clock. To rotate the light, move the Rotate about Z slider or type a value in the text field.

Scale evenly

The Scale evenly property determines if the landscape light is stretched or not when you adjust the width, depth, or height. If you want to simply enlarge the light, then keep the Scale evenly option checked. If you want to stretch the light in any direction, then uncheck the Scale evenly option.

Enable enhanced surface detail

The Enable enhanced surface detail property determines whether or not the light will have increased detail when viewed up close.

See also:

Adding a Landscape Light
Adding a House Light
Selecting Objects
Setting Object Properties
Editing Objects
Environment Settings