Professional Landscape Design Software
Realtime Landscaping Architect Landscape Design Software

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Part Properties

The properties used to modify a part are located to the right of the screen when your part is selected. Only some of these properties can be adjusted right before adding the part to your landscape, but all of the properties can be adjusted after it has been added. Below is a description of each available property in the order that they appear in the software.

Options

Description

Model

The Model property determines the type of part. To change the part model, click the picture that shows the current part.

Material options

The appearance of the part can be modified by clicking the small button that appears to the right of the part image.

Elevation

The Elevation property determines the distance of the part from the ground. To change the elevation, move the Elevation slider or type a value in the text field.

 

Advanced

Description

Width

The Width property determines the size of the part from left to right. To adjust the part width, move the Width slider or type a value in the text field.

Depth

The Depth property determines the length of the part from front to back. To adjust the part length, move the Depth slider or type a value in the text field.

Height

The Height property determines how tall the part is. To adjust the part height, move the Height slider or type a value in the text field.

Rotate about X

The Rotate about X property determines the angle of the part about its X axis. If your view is facing north, this will rotate the part forward or backward. To rotate the part, move the Rotate about X slider or type a value in the text field.

Rotate about Y

The Rotate about Y property determines the angle of the part about its Y axis. If your view is facing north, this will rotate the part left or right as if it was sitting upon a pottery wheel. To rotate the part, move the Rotate about Y slider or type a value in the text field.

Rotate about Z

The Rotate about Z property determines the angle of the part about its Z axis. If your view is facing north, this will rotate the part left or right as if it was sitting upon the face of a clock. To rotate the part, move the Rotate about Z slider or type a value in the text field.

Scale evenly

The Scale evenly property determines if the part is stretched or not when you adjust the width, depth, or height. If you wish to simply enlarge the part, then keep the Scale evenly option checked. If you wish to stretch the part in any direction, then uncheck the Scale evenly option.

Enable enhanced surface detail

The Enable enhanced surface detail property determines whether or not the part’s will have increased detail when viewed up close.

See also:

Adding a Box
Adding a Ramp
Adding a Cylinder
Adding an Extrusion
Adding a Lathe
Adding a Loft
Adding a Part
Converting to a Custom Model
Setting Object Properties
Selecting Objects
Selecting Points
Editing Objects
Using 3D Booleans to Create Complex Models