Professional Landscape Design Software
Realtime Landscaping Architect Landscape Design Software

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Ramp Properties

The properties used to modify a ramp are located to the right of the screen when your ramp is selected. Only some of these properties can be adjusted right before adding the ramp to your landscape, but all of the properties can be adjusted after it has been added. Below is a description of each available property in the order that they appear in the software.

Material

Description

Material

The Material property determines what type of surface the ramp will use. To change the material, click the small image that displays the current material.

Material options

The appearance of the ramp can be modified by clicking the small button that appears to the right of the material image.

Size

The Size property determines the scale of the ramp material. For example, if the ramp has a brick material, then the Size slider will adjust the size of each brick.

Angle

The Angle property determines the rotation angle of the ramp material.  To change the material angle, move the Angle slider or type a value in the text field.

Offset X

The Offset X property determines the ramp material’s left and right orientation. To shift the material left or right, move the Offset X slider or enter a value in the text field.

Offset Y

The Offset Y property determines the ramp material’s forward and backward orientation. To shift the material forward or backward, move the Offset Y slider or enter a value in the text field.

Shininess

The Shininess property determines how glossy the material will appear. To change the appearance of the material, click the Shininess drop-down menu and select from the following options: Default, Off, Low, Medium, or High. The shininess property only affects the appearance of the material while in the 3D view.

Enable enhanced surface detail

The Enable enhanced surface detail property determines whether or not the ramp will have increased detail when viewed up close.

 

Options

Description

Elevation

The Elevation property determines the distance of the ramp from the ground. To change the elevation, move the Elevation slider or type a value in the text field.

Rotate about X

The Rotate about X property determines the angle of the ramp about its X axis. If your view is facing north, this will rotate the ramp forward or backward. To rotate the ramp, move the Rotate about X slider or type a value in the text field.

Rotate about Y

The Rotate about Y property determines the angle of the ramp about its Y axis. If your view is facing north, this will rotate the ramp left or right as if it was sitting upon a pottery wheel. To rotate the ramp, move the Rotate about Y slider or type a value in the text field.

Rotate about Z

The Rotate about Z property determines the angle of the ramp about its Z axis. If your view is facing north, this will rotate the ramp left or right as if it was sitting upon the face of a clock. To rotate the ramp, move the Rotate about Z slider or type a value in the text field.

Width

The Width property determines the size of the ramp from left to right. To adjust the ramp width, move the Width slider or type a value in the text field.

Length

The Length property determines the depth of the ramp from front to back. To adjust the ramp depth, move the Length slider or type a value in the text field.

Height 1

The Height 1 property determines how tall one end of the ramp is. To adjust the ramp height, move the Height 1 slider or type a value in the text field.

Height 2

The Height 2 property determines how tall one end of the ramp is. To adjust the ramp height, move the Height 2 slider or type a value in the text field.

 

Information

Description

Angle

The Angle property displays the steepness of the ramp in degrees.

Grade

The Grade property displays the ramp’s angle of incline as a percentage.

Area

The Area property displays the total surface size of the ramp in square feet or meters.

Volume

The Volume property displays the total displacement of the ramp in cubic feet or meters.

See also:

Adding a Box
Adding a Ramp
Adding a Cylinder
Adding an Extrusion
Adding a Lathe
Adding a Loft
Adding a Part
Converting to a Custom Model
Setting Object Properties
Selecting Objects
Selecting Points
Editing Objects
Using 3D Booleans to Create Complex Models