Editing Object Points
Many objects in Realtime
Landscaping Pro are defined by an outline called a shape. Some
examples of shape-based objects include Regions, Patios, Decks, Retaining Walls,
and Rock Borders. Shape-based objects can be modified as needed by editing the
points that define the object’s shape.
Some shape-based objects have properties associated with
each point. For example, a retaining wall can be given a different height at
each point, allowing for sloping or peaked walls.
Editing Points – Before
the points of an object can be manipulated, point editing mode must be
Selecting Points – One or
more points of an object must be selected before they can be moved or
Moving Points – The points
of an object can be freely moved as needed.
Rotating Points – Multiple
points of an object can be rotated with respect to each other.
Deleting Points – New points can be inserted on an object, and existing
points can be deleted.
Rounding Corners – Sharp
corners of an object can be rounded to any curvature needed.
Beveling Corners – Sharp
corners of an object can be beveled as needed.