Professional Landscape Design Software
Realtime Landscaping Pro Landscape Design Software

Previous  Next 

Loft Properties

The properties used to modify a loft are located to the right of the screen when your loft is selected. Only some of these properties can be adjusted right before adding the loft to your landscape, but all of the properties can be adjusted after it has been added. Below is a description of each available property in the order that they appear in the software.

Material

Description

Material

The Material property determines what type of surface the loft will use. To change the material, click the small image that displays the current material.

Material options

The appearance of the loft can be modified by clicking the small button that appears to the right of the material image.

Size

The Size property determines the scale of the loft material. For example, if the loft has a brick material, then the Size slider will adjust the size of each brick.

Angle

The Angle property determines the rotation angle of the loft material.  To change the material angle, move the Angle slider or type a value in the text field.

Offset X

The Offset X property determines the loft material’s left and right orientation. To shift the material left or right, move the Offset X slider or enter a value in the text field.

Offset Y

The Offset Y property determines the loft material’s forward and backward orientation. To shift the material forward or backward, move the Offset Y slider or enter a value in the text field.

Shininess

The Shininess property determines how glossy the material will appear. To change the appearance of the material, click the Shininess drop-down menu and select from the following options: Default, Off, Low, Medium, or High. The shininess property only affects the appearance of the material while in the 3D view.

Enable enhanced surface detail

The Enable enhanced surface detail property determines whether or not the loft material will have increased detail when viewed up close.

 

Options

Description

Elevation

The Elevation property determines the distance of the entire loft object from the ground.

Closed

The Closed property determines whether the loft’s shape is open or closed.

Add caps

The Add caps property determines whether the loft is filled in at the top and bottom. To toggle the top and bottom of a loft, click the Add caps checkbox. Caps can only be added if the loft is a closed shape.

Edit points

Click the Edit points button to enable or disable point editing mode, which will allow you to modify the loft’s shape. See Editing Points for details.

Shape options

Click the Shape Options button to save the shape of the loft, or to load an existing shape. For more details, see Saving and Loading Shapes.

 

Paths

Description

Closed

The Closed property determines whether the loft’s path is open or closed.

Edit points

Click the Edit points button to enable or disable point editing mode, which will allow you to modify the loft’s path. See Editing Points for details.

Height

The Height property determines the distance off the ground for the selected path point(s).

Scale

The Scale property is used to scale the shape's profile at each point along the path.

 

Information

Description

Triangles

The Triangles property displays the total number of triangles used to compose the loft. When creating many complex lofts, it is best to keep the number of triangles as low as possible on slower computers.

See also:

Adding a Box
Adding a Ramp
Adding a Cylinder
Adding a Lathe
Adding a Loft
Adding a Part
Converting to a Custom Model
Setting Object Properties
Selecting Objects
Selecting Points
Editing Objects
Using 3D Booleans to Create Complex Models